libigl v2.5.0
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writeBF.h File Reference
#include "igl_inline.h"
#include <Eigen/Core>
#include <string>
#include "writeBF.cpp"

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Namespaces

namespace  igl
 

Functions

template<typename DerivedWI , typename DerivedP , typename DerivedO >
bool igl::writeBF (const std::string &filename, const Eigen::PlainObjectBase< DerivedWI > &WI, const Eigen::PlainObjectBase< DerivedP > &P, const Eigen::PlainObjectBase< DerivedO > &O)
 Write a bones forest to a file.