libigl v2.5.0
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writeBF.h
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1// This file is part of libigl, a simple c++ geometry processing library.
2//
3// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
4//
5// This Source Code Form is subject to the terms of the Mozilla Public License
6// v. 2.0. If a copy of the MPL was not distributed with this file, You can
7// obtain one at http://mozilla.org/MPL/2.0/.
8#ifndef IGL_WRITEBF_H
9#define IGL_WRITEBF_H
10#include "igl_inline.h"
11#include <Eigen/Core>
12#include <string>
13namespace igl
14{
24 template <
25 typename DerivedWI,
26 typename DerivedP,
27 typename DerivedO>
29 const std::string & filename,
30 const Eigen::PlainObjectBase<DerivedWI> & WI,
31 const Eigen::PlainObjectBase<DerivedP> & P,
32 const Eigen::PlainObjectBase<DerivedO> & O);
33}
34
35#ifndef IGL_STATIC_LIBRARY
36# include "writeBF.cpp"
37#endif
38#endif
#define IGL_INLINE
Definition igl_inline.h:15
Definition AABB.h:17
bool writeBF(const std::string &filename, const Eigen::PlainObjectBase< DerivedWI > &WI, const Eigen::PlainObjectBase< DerivedP > &P, const Eigen::PlainObjectBase< DerivedO > &O)
Write a bones forest to a file.