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libigl v2.5.0
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Go to the source code of this file.
Namespaces | |
| namespace | igl |
| namespace | igl::opengl |
Functions | |
| std::string | igl::opengl::uniform_type_to_string (const GLenum type) |
| Convert a GL uniform variable type (say, returned from glGetActiveUniform) and output a string naming that type. | |