libigl v2.5.0
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#include "../../igl_inline.h"
#include "../../opengl2/gl.h"
#include <string>
#include "texture_from_tga.cpp"
Go to the source code of this file.
Namespaces | |
namespace | igl |
namespace | igl::opengl |
Functions | |
bool | igl::opengl::texture_from_tga (const std::string tga_file, GLuint &id) |
Read an image from a .tga file and use it as a texture. | |