libigl v2.5.0
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texture_from_tga.h File Reference
#include "../../igl_inline.h"
#include "../../opengl2/gl.h"
#include <string>
#include "texture_from_tga.cpp"

Go to the source code of this file.

Namespaces

namespace  igl
 
namespace  igl::opengl
 

Functions

bool igl::opengl::texture_from_tga (const std::string tga_file, GLuint &id)
 Read an image from a .tga file and use it as a texture.