8#ifndef IGL_OPENGL_TEXTURE_FROM_TGA_H
9#define IGL_OPENGL_TEXTURE_FROM_TGA_H
10#include "../../igl_inline.h"
11#include "../../opengl2/gl.h"
27#ifndef IGL_STATIC_LIBRARY
28# include "texture_from_tga.cpp"
#define IGL_INLINE
Definition igl_inline.h:15
bool texture_from_tga(const std::string tga_file, GLuint &id)
Read an image from a .tga file and use it as a texture.