libigl v2.5.0
Loading...
Searching...
No Matches
spline_winding_number.h File Reference
#include "../igl_inline.h"
#include <Eigen/Core>
#include "spline_winding_number.cpp"

Go to the source code of this file.

Namespaces

namespace  igl
namespace  igl::predicates

Functions

template<typename DerivedP, typename DerivedC, typename DerivedB, typename Derivedleaf, typename DerivedQ, typename DerivedW>
void igl::predicates::spline_winding_number (const Eigen::MatrixBase< DerivedP > &P, const Eigen::MatrixBase< DerivedC > &C, const Eigen::MatrixBase< DerivedB > &B1, const Eigen::MatrixBase< DerivedB > &B2, const Eigen::MatrixBase< Derivedleaf > &leaf, const Eigen::MatrixBase< DerivedQ > &Q, Eigen::PlainObjectBase< DerivedW > &W)
 Computes the (generalized) winding number of a spline of cubic Bézier curves around a set of query points.