#include "igl_inline.h"
#include <Eigen/Core>
#include "snap_points.cpp"
Go to the source code of this file.
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template<typename DerivedC , typename DerivedV , typename DerivedI , typename DerivedminD , typename DerivedVI > |
void | igl::snap_points (const Eigen::MatrixBase< DerivedC > &C, const Eigen::MatrixBase< DerivedV > &V, Eigen::PlainObjectBase< DerivedI > &I, Eigen::PlainObjectBase< DerivedminD > &minD, Eigen::PlainObjectBase< DerivedVI > &VI) |
| Snap list of points C to closest of another list of points V.
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template<typename DerivedC , typename DerivedV , typename DerivedI , typename DerivedminD > |
void | igl::snap_points (const Eigen::MatrixBase< DerivedC > &C, const Eigen::MatrixBase< DerivedV > &V, Eigen::PlainObjectBase< DerivedI > &I, Eigen::PlainObjectBase< DerivedminD > &minD) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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template<typename DerivedC , typename DerivedV , typename DerivedI > |
void | igl::snap_points (const Eigen::MatrixBase< DerivedC > &C, const Eigen::MatrixBase< DerivedV > &V, Eigen::PlainObjectBase< DerivedI > &I) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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