libigl v2.5.0
Loading...
Searching...
No Matches
rigid_alignment.h File Reference
#include "igl_inline.h"
#include <Eigen/Core>
#include "rigid_alignment.cpp"

Go to the source code of this file.

Namespaces

namespace  igl
 

Functions

template<typename DerivedX , typename DerivedP , typename DerivedN , typename DerivedR , typename Derivedt >
void igl::rigid_alignment (const Eigen::MatrixBase< DerivedX > &X, const Eigen::MatrixBase< DerivedP > &P, const Eigen::MatrixBase< DerivedN > &N, Eigen::PlainObjectBase< DerivedR > &R, Eigen::PlainObjectBase< Derivedt > &t)
 Find the rigid transformation that best aligns the 3D points X to their corresponding points P with associated normals N.