libigl v2.5.0
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#include "../../igl_inline.h"
#include <thread>
#include <string>
#include "render_to_file_async.cpp"
Go to the source code of this file.
Namespaces | |
namespace | igl |
namespace | igl::opengl |
namespace | igl::opengl::stb |
Functions | |
std::thread | igl::opengl::stb::render_to_file_async (const std::string filename, const int width, const int height, const bool alpha=true) |
Render current open GL image to file using a separate thread. | |