libigl v2.5.0
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render_to_file_async.h
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1// This file is part of libigl, a simple c++ geometry processing library.
2//
3// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
4//
5// This Source Code Form is subject to the terms of the Mozilla Public License
6// v. 2.0. If a copy of the MPL was not distributed with this file, You can
7// obtain one at http://mozilla.org/MPL/2.0/.
8#ifndef IGL_OPENGL_STB_RENDER_TO_PNG_ASYNC_H
9#define IGL_OPENGL_STB_RENDER_TO_PNG_ASYNC_H
10#include "../../igl_inline.h"
11#include <thread>
12//#include <boost/thread/thread.hpp>
13
14#include <string>
15namespace igl
16{
17 namespace opengl
18 {
19 namespace stb
20 {
21 // History:
22 // added multithreaded parameter and support, Alec Sept 3, 2012
23 //
34 const std::string filename,
35 const int width,
36 const int height,
37 const bool alpha = true);
38 }
39 }
40}
41
42#ifndef IGL_STATIC_LIBRARY
43# include "render_to_file_async.cpp"
44#endif
45
46#endif
#define IGL_INLINE
Definition igl_inline.h:15
std::thread render_to_file_async(const std::string filename, const int width, const int height, const bool alpha=true)
Render current open GL image to file using a separate thread.
Definition AABB.h:17