#include <Eigen/Core>
#include "projection_constraint.cpp"
Go to the source code of this file.
|
| template<typename DerivedUV, typename DerivedM, typename DerivedVP, typename DerivedA, typename DerivedB> |
| void | igl::projection_constraint (const Eigen::MatrixBase< DerivedUV > &UV, const Eigen::MatrixBase< DerivedM > &M, const Eigen::MatrixBase< DerivedVP > &VP, Eigen::PlainObjectBase< DerivedA > &A, Eigen::PlainObjectBase< DerivedB > &B) |
| | Construct two constraint equations for projecting a point to the screen.
|