libigl v2.5.0
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insphere.h File Reference
#include "../igl_inline.h"
#include <Eigen/Core>
#include "../Orientation.h"
#include "insphere.cpp"

Go to the source code of this file.

Namespaces

namespace  igl
namespace  igl::predicates

Macros

#define IGL_PREDICATES_INSPHERE_H

Functions

template<typename Vector3D>
Orientation igl::predicates::insphere (const Eigen::MatrixBase< Vector3D > &pa, const Eigen::MatrixBase< Vector3D > &pb, const Eigen::MatrixBase< Vector3D > &pc, const Eigen::MatrixBase< Vector3D > &pd, const Eigen::MatrixBase< Vector3D > &pe)
 Decide whether a point is inside/outside/on a sphere.

Macro Definition Documentation

◆ IGL_PREDICATES_INSPHERE_H

#define IGL_PREDICATES_INSPHERE_H