libigl v2.5.0
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mat_to_quat.h File Reference
#include "igl_inline.h"
#include "mat_to_quat.cpp"

Go to the source code of this file.

Namespaces

namespace  igl
 

Functions

template<typename Q_type >
void igl::mat4_to_quat (const Q_type *m, Q_type *q)
 Convert a OpenGL (rotation) matrix to a quaternion.
 
template<typename Q_type >
void igl::mat3_to_quat (const Q_type *m, Q_type *q)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.