#include "igl_inline.h"
#include <Eigen/Core>
#include "linprog.cpp"
Go to the source code of this file.
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bool | igl::linprog (const Eigen::VectorXd &c, const Eigen::MatrixXd &A, const Eigen::VectorXd &b, const int k, Eigen::VectorXd &x) |
| Solve a linear program given in "standard form".
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bool | igl::linprog (const Eigen::VectorXd &f, const Eigen::MatrixXd &A, const Eigen::VectorXd &b, const Eigen::MatrixXd &B, const Eigen::VectorXd &c, Eigen::VectorXd &x) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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