libigl
v2.5.0
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linprog.h
Go to the documentation of this file.
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_LINPROG_H
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#define IGL_LINPROG_H
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#include "
igl_inline.h
"
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#include <Eigen/Core>
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namespace
igl
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{
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IGL_INLINE
bool
linprog
(
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const
Eigen::VectorXd & c,
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const
Eigen::MatrixXd & A,
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const
Eigen::VectorXd & b,
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const
int
k,
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Eigen::VectorXd & x);
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IGL_INLINE
bool
linprog
(
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const
Eigen::VectorXd & f,
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const
Eigen::MatrixXd & A,
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const
Eigen::VectorXd & b,
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const
Eigen::MatrixXd & B,
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const
Eigen::VectorXd & c,
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Eigen::VectorXd & x);
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "linprog.cpp"
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#endif
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#endif
igl_inline.h
IGL_INLINE
#define IGL_INLINE
Definition
igl_inline.h:15
igl
Definition
AABB.h:17
igl::linprog
bool linprog(const Eigen::VectorXd &c, const Eigen::MatrixXd &A, const Eigen::VectorXd &b, const int k, Eigen::VectorXd &x)
Solve a linear program given in "standard form".
include
igl
linprog.h
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