#include "igl_inline.h"
#include <Eigen/Core>
#include "is_vertex_manifold.cpp"
Go to the source code of this file.
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template<typename DerivedF , typename DerivedB > |
bool | igl::is_vertex_manifold (const Eigen::MatrixBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedB > &B) |
| Check if a mesh is vertex-manifold.
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template<typename DerivedF > |
bool | igl::is_vertex_manifold (const Eigen::MatrixBase< DerivedF > &F) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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