libigl v2.5.0
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is_vertex_manifold.h
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1// This file is part of libigl, a simple c++ geometry processing library.
2//
3// Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com>
4//
5// This Source Code Form is subject to the terms of the Mozilla Public License
6// v. 2.0. If a copy of the MPL was not distributed with this file, You can
7// obtain one at http://mozilla.org/MPL/2.0/.
8#ifndef IGL_IS_VERTEX_MANIFOLD_H
9#define IGL_IS_VERTEX_MANIFOLD_H
10#include "igl_inline.h"
11
12#include <Eigen/Core>
13
14namespace igl
15{
27 template <typename DerivedF,typename DerivedB>
29 const Eigen::MatrixBase<DerivedF>& F,
30 Eigen::PlainObjectBase<DerivedB>& B);
32 template <typename DerivedF>
34 const Eigen::MatrixBase<DerivedF>& F);
35}
36
37#ifndef IGL_STATIC_LIBRARY
38# include "is_vertex_manifold.cpp"
39#endif
40
41#endif
#define IGL_INLINE
Definition igl_inline.h:15
Definition AABB.h:17
bool is_vertex_manifold(const Eigen::MatrixBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedB > &B)
Check if a mesh is vertex-manifold.