8#ifndef IGL_IS_VERTEX_MANIFOLD_H
9#define IGL_IS_VERTEX_MANIFOLD_H
27 template <
typename DerivedF,
typename DerivedB>
29 const Eigen::MatrixBase<DerivedF>& F,
30 Eigen::PlainObjectBase<DerivedB>& B);
32 template <
typename DerivedF>
34 const Eigen::MatrixBase<DerivedF>& F);
37#ifndef IGL_STATIC_LIBRARY
38# include "is_vertex_manifold.cpp"
#define IGL_INLINE
Definition igl_inline.h:15
bool is_vertex_manifold(const Eigen::MatrixBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedB > &B)
Check if a mesh is vertex-manifold.