libigl v2.5.0
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flipped_triangles.h File Reference
#include "igl_inline.h"
#include <Eigen/Dense>
#include "flipped_triangles.cpp"

Go to the source code of this file.

Namespaces

namespace  igl
 

Functions

template<typename DerivedV , typename DerivedF , typename DerivedX >
void igl::flipped_triangles (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedX > &X)
 Finds the ids of the flipped triangles of the mesh V,F in the UV mapping uv.
 
template<typename Scalar , typename Index >
Eigen::VectorXi igl::flipped_triangles (const Eigen::MatrixBase< Scalar > &V, const Eigen::MatrixBase< Index > &F)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.