libigl v2.5.0
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flipped_triangles.h
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1// This file is part of libigl, a simple c++ geometry processing library.
2//
3// Copyright (C) 2016 Michael Rabinovich <michaelrabinovich27@gmail.com@gmail.com>
4//
5// This Source Code Form is subject to the terms of the Mozilla Public License
6// v. 2.0. If a copy of the MPL was not distributed with this file, You can
7// obtain one at http://mozilla.org/MPL/2.0/.
8#ifndef IGL_FLIPPED_TRIANGLES_H
9#define IGL_FLIPPED_TRIANGLES_H
10#include "igl_inline.h"
11
12#include <Eigen/Dense>
13namespace igl
14{
20 template <typename DerivedV, typename DerivedF, typename DerivedX>
22 const Eigen::MatrixBase<DerivedV> & V,
23 const Eigen::MatrixBase<DerivedF> & F,
24 Eigen::PlainObjectBase<DerivedX> & X);
26 template <typename Scalar, typename Index>
28 const Eigen::MatrixBase<Scalar> & V,
29 const Eigen::MatrixBase<Index> & F);
30
31}
32
33#ifndef IGL_STATIC_LIBRARY
34# include "flipped_triangles.cpp"
35#endif
36
37#endif
#define IGL_INLINE
Definition igl_inline.h:15
Definition AABB.h:17
void flipped_triangles(const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedX > &X)
Finds the ids of the flipped triangles of the mesh V,F in the UV mapping uv.