libigl v2.5.0
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edge_exists_near.h File Reference
#include "igl_inline.h"
#include <Eigen/Core>
#include <vector>
#include "edge_exists_near.cpp"

Go to the source code of this file.

Namespaces

namespace  igl
 

Functions

template<typename DeriveduE , typename DerivedEMAP , typename uE2EType , typename Index >
bool igl::edge_exists_near (const Eigen::MatrixBase< DeriveduE > &uE, const Eigen::MatrixBase< DerivedEMAP > &EMAP, const std::vector< std::vector< uE2EType > > &uE2E, const Index &a, const Index &b, const Index &uei)
 Does edge (a,b) exist in the edges of all faces incident on existing unique edge uei.