libigl v2.5.0
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edge_exists_near.h
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1// This file is part of libigl, a simple c++ geometry processing library.
2//
3// Copyright (C) 2018 Alec Jacobson <alecjacobson@gmail.com>
4//
5// This Source Code Form is subject to the terms of the Mozilla Public License
6// v. 2.0. If a copy of the MPL was not distributed with this file, You can
7// obtain one at http://mozilla.org/MPL/2.0/.
8#ifndef IGL_EDGE_EXISTS_NEAR_H
9#define IGL_EDGE_EXISTS_NEAR_H
10#include "igl_inline.h"
11#include <Eigen/Core>
12#include <vector>
13namespace igl
14{
29 template <
30 typename DeriveduE,
31 typename DerivedEMAP,
32 typename uE2EType,
33 typename Index>
35 const Eigen::MatrixBase<DeriveduE> & uE,
36 const Eigen::MatrixBase<DerivedEMAP> & EMAP,
37 const std::vector<std::vector< uE2EType> > & uE2E,
38 const Index & a,
39 const Index & b,
40 const Index & uei);
41}
42#ifndef IGL_STATIC_LIBRARY
43# include "edge_exists_near.cpp"
44#endif
45#endif
46
#define IGL_INLINE
Definition igl_inline.h:15
Definition AABB.h:17
bool edge_exists_near(const Eigen::MatrixBase< DeriveduE > &uE, const Eigen::MatrixBase< DerivedEMAP > &EMAP, const std::vector< std::vector< uE2EType > > &uE2E, const Index &a, const Index &b, const Index &uei)
Does edge (a,b) exist in the edges of all faces incident on existing unique edge uei.