libigl v2.5.0
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destroy_shader_program.h File Reference
#include "../igl_inline.h"
#include "gl.h"
#include "destroy_shader_program.cpp"

Go to the source code of this file.

Namespaces

namespace  igl
 
namespace  igl::opengl
 

Functions

bool igl::opengl::destroy_shader_program (const GLuint id)
 Properly destroy a shader program.