8#ifndef IGL_OPENGL_DESTROY_SHADER_PROGRAM_H
9#define IGL_OPENGL_DESTROY_SHADER_PROGRAM_H
31#ifndef IGL_STATIC_LIBRARY
32# include "destroy_shader_program.cpp"
#define IGL_INLINE
Definition igl_inline.h:15
Definition render_to_tga.h:16
bool destroy_shader_program(const GLuint id)
Properly destroy a shader program.