#include "igl_inline.h"
#include <Eigen/Core>
#include <string>
#include "writeWRL.cpp"
Go to the source code of this file.
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template<typename DerivedV , typename DerivedF > |
bool | igl::writeWRL (const std::string &str, const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F) |
| Write mesh to a .wrl file.
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template<typename DerivedV , typename DerivedF , typename DerivedC > |
bool | igl::writeWRL (const std::string &str, const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, const Eigen::MatrixBase< DerivedC > &C) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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