libigl v2.5.0
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writeOBJ.h File Reference
#include "igl_inline.h"
#include <Eigen/Core>
#include <string>
#include <vector>
#include "writeOBJ.cpp"

Go to the source code of this file.

Namespaces

namespace  igl
 

Functions

template<typename DerivedV , typename DerivedF , typename DerivedCN , typename DerivedFN , typename DerivedTC , typename DerivedFTC >
bool igl::writeOBJ (const std::string str, const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, const Eigen::MatrixBase< DerivedCN > &CN, const Eigen::MatrixBase< DerivedFN > &FN, const Eigen::MatrixBase< DerivedTC > &TC, const Eigen::MatrixBase< DerivedFTC > &FTC)
 Write a mesh in an ascii obj file.
 
template<typename DerivedV , typename DerivedF >
bool igl::writeOBJ (const std::string str, const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
template<typename DerivedV , typename T >
bool igl::writeOBJ (const std::string &str, const Eigen::MatrixBase< DerivedV > &V, const std::vector< std::vector< T > > &F)
 Write a mesh of mixed tris and quads to an ascii obj file.