libigl v2.5.0
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winding_number_antipodal.h File Reference
#include "igl_inline.h"
#include <Eigen/Core>
#include "winding_number_antipodal.cpp"

Go to the source code of this file.

Namespaces

namespace  igl

Functions

template<typename Intersector, typename DerivedV, typename DerivedF, typename DerivedO, typename DerivedW>
void igl::winding_number_antipodal (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, const Intersector &intersector, const Eigen::MatrixBase< DerivedO > &O, Eigen::PlainObjectBase< DerivedW > &W)
 Generalized winding number via the Antipodal Method [Martens, Trettner, Bessmeltsev 2026, "The Antipodal Method: Fast, Accurate, and Robust 3D Generalized Winding Numbers", SIGGRAPH 2026, https://arxiv.org/abs/2605.01536].