#include "igl_inline.h"
#include <Eigen/Core>
#include "winding_number.cpp"
Go to the source code of this file.
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template<typename DerivedV , typename DerivedF , typename DerivedO , typename DerivedW > |
void | igl::winding_number (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, const Eigen::MatrixBase< DerivedO > &O, Eigen::PlainObjectBase< DerivedW > &W) |
| Computes the generalized winding number at each dim-dimensional query point in O with respect to the oriented one-codimensional mesh (V,F).
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template<typename DerivedV , typename DerivedF , typename Derivedp > |
DerivedV::Scalar | igl::winding_number (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, const Eigen::MatrixBase< Derivedp > &p) |
| Compute winding number of a single point.
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◆ IGL_WINDING_NUMBER_OMP_MIN_VALUE
#define IGL_WINDING_NUMBER_OMP_MIN_VALUE 1000 |