libigl v2.5.0
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unzip_corners.h
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1// This file is part of libigl, a simple c++ geometry processing library.
2//
3// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
4//
5// This Source Code Form is subject to the terms of the Mozilla Public License
6// v. 2.0. If a copy of the MPL was not distributed with this file, You can
7// obtain one at http://mozilla.org/MPL/2.0/.
8#ifndef IGL_UNZIP_CORNERS_H
9#define IGL_UNZIP_CORNERS_H
10#include "igl_inline.h"
11#include <Eigen/Core>
12#include <vector>
13#include <functional>
14
15namespace igl
16{
44 template < typename DerivedA, typename DerivedU, typename DerivedG, typename DerivedJ>
46 const std::vector<std::reference_wrapper<DerivedA> > & A,
47 Eigen::PlainObjectBase<DerivedU> & U,
48 Eigen::PlainObjectBase<DerivedG> & G,
49 Eigen::PlainObjectBase<DerivedJ> & J);
50}
51
52#ifndef IGL_STATIC_LIBRARY
53# include "unzip_corners.cpp"
54#endif
55#endif
#define IGL_INLINE
Definition igl_inline.h:15
Definition AABB.h:17
void unzip_corners(const std::vector< std::reference_wrapper< DerivedA > > &A, Eigen::PlainObjectBase< DerivedU > &U, Eigen::PlainObjectBase< DerivedG > &G, Eigen::PlainObjectBase< DerivedJ > &J)
Given a triangle mesh where corners of each triangle index different matrices of attributes (e....