#include "igl_inline.h"
#include <Eigen/Core>
#include "unproject.cpp"
Go to the source code of this file.
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template<typename Derivedwin , typename Derivedmodel , typename Derivedproj , typename Derivedviewport , typename Derivedscene > |
void | igl::unproject (const Eigen::MatrixBase< Derivedwin > &win, const Eigen::MatrixBase< Derivedmodel > &model, const Eigen::MatrixBase< Derivedproj > &proj, const Eigen::MatrixBase< Derivedviewport > &viewport, Eigen::PlainObjectBase< Derivedscene > &scene) |
| Eigen reimplementation of gluUnproject.
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template<typename Scalar > |
Eigen::Matrix< Scalar, 3, 1 > | igl::unproject (const Eigen::Matrix< Scalar, 3, 1 > &win, const Eigen::Matrix< Scalar, 4, 4 > &model, const Eigen::Matrix< Scalar, 4, 4 > &proj, const Eigen::Matrix< Scalar, 4, 1 > &viewport) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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