#include "igl_inline.h"
#include <vector>
#include <Eigen/Core>
#include "unique.cpp"
Go to the source code of this file.
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template<typename T > |
void | igl::unique (const std::vector< T > &A, std::vector< T > &C, std::vector< size_t > &IA, std::vector< size_t > &IC) |
| Act like matlab's [C,IA,IC] = unique(X)
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template<typename T > |
void | igl::unique (const std::vector< T > &A, std::vector< T > &C) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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template<typename DerivedA , typename DerivedC , typename DerivedIA , typename DerivedIC > |
void | igl::unique (const Eigen::MatrixBase< DerivedA > &A, Eigen::PlainObjectBase< DerivedC > &C, Eigen::PlainObjectBase< DerivedIA > &IA, Eigen::PlainObjectBase< DerivedIC > &IC) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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template<typename DerivedA , typename DerivedC > |
void | igl::unique (const Eigen::MatrixBase< DerivedA > &A, Eigen::PlainObjectBase< DerivedC > &C) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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