8#ifndef IGL_UNIFORMLY_SAMPLE_TWO_MANIFOLD_H
9#define IGL_UNIFORMLY_SAMPLE_TWO_MANIFOLD_H
34 const Eigen::MatrixXd & W,
35 const Eigen::MatrixXi & F,
38 Eigen::MatrixXd & WS);
43 const Eigen::MatrixXd & W,
48#ifndef IGL_STATIC_LIBRARY
49# include "uniformly_sample_two_manifold.cpp"
#define IGL_INLINE
Definition igl_inline.h:15
void uniformly_sample_two_manifold(const Eigen::MatrixXd &W, const Eigen::MatrixXi &F, const int k, const double push, Eigen::MatrixXd &WS)
Attempt to sample a mesh uniformly with k-points by furthest point relaxation as described in "Fast A...
void uniformly_sample_two_manifold_at_vertices(const Eigen::MatrixXd &W, const int k, const double push, Eigen::VectorXi &S)
This is an overloaded member function, provided for convenience. It differs from the above function o...