libigl v2.5.0
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triangulated_grid.h
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1// This file is part of libigl, a simple c++ geometry processing library.
2//
3// Copyright (C) 2018 Alec Jacobson <alecjacobson@gmail.com>
4//
5// This Source Code Form is subject to the terms of the Mozilla Public License
6// v. 2.0. If a copy of the MPL was not distributed with this file, You can
7// obtain one at http://mozilla.org/MPL/2.0/.
8#ifndef IGL_TRIANGULATEGRID_H
9#define IGL_TRIANGULATEGRID_H
10#include "igl_inline.h"
11#include <Eigen/Core>
12namespace igl
13{
23 template <
24 typename XType,
25 typename YType,
26 typename DerivedGV,
27 typename DerivedGF>
29 const XType & nx,
30 const YType & ny,
31 Eigen::PlainObjectBase<DerivedGV> & GV,
32 Eigen::PlainObjectBase<DerivedGF> & GF);
34 template <
35 typename XType,
36 typename YType,
37 typename DerivedGF>
39 const XType & nx,
40 const YType & ny,
41 Eigen::PlainObjectBase<DerivedGF> & GF);
42}
43#ifndef IGL_STATIC_LIBRARY
44# include "triangulated_grid.cpp"
45#endif
46#endif
47
#define IGL_INLINE
Definition igl_inline.h:15
Definition AABB.h:17
void triangulated_grid(const XType &nx, const YType &ny, Eigen::PlainObjectBase< DerivedGV > &GV, Eigen::PlainObjectBase< DerivedGF > &GF)
Create a regular grid of elements (only 2D supported, currently) Vertex position order is compatible ...