libigl v2.5.0
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triangle_triangle_intersect.h File Reference
#include "igl_inline.h"
#include <Eigen/Core>
#include "triangle_triangle_intersect.cpp"

Go to the source code of this file.

Namespaces

namespace  igl

Functions

template<typename DerivedV, typename DerivedF, typename DerivedE, typename DerivedEMAP, typename DerivedEF, typename Derivedp>
bool igl::triangle_triangle_intersect (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, const Eigen::MatrixBase< DerivedE > &E, const Eigen::MatrixBase< DerivedEMAP > &EMAP, const Eigen::MatrixBase< DerivedEF > &EF, const int f, const int c, const Eigen::MatrixBase< Derivedp > &p, const int g)
 Determine whether two triangles intersect.
template<typename DerivedV, typename DerivedF, typename DerivedIF, typename DerivedEV, typename DerivedEE>
void igl::triangle_triangle_intersect (const Eigen::MatrixBase< DerivedV > &V1, const Eigen::MatrixBase< DerivedF > &F1, const Eigen::MatrixBase< DerivedV > &V2, const Eigen::MatrixBase< DerivedF > &F2, const Eigen::MatrixBase< DerivedIF > &IF, Eigen::PlainObjectBase< DerivedEV > &EV, Eigen::PlainObjectBase< DerivedEE > &EE)
 Assuming that we've computed a list of non-coplanar intersecting triangle pairs between (V1,F1) and (V2,F2), compute the.
template<typename DerivedV, typename DerivedF, typename DerivedIF, typename DerivedEV, typename DerivedEE>
void igl::triangle_triangle_intersect (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, const Eigen::MatrixBase< DerivedIF > &IF, Eigen::PlainObjectBase< DerivedEV > &EV, Eigen::PlainObjectBase< DerivedEE > &EE)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.