#include "igl_inline.h"
#include <Eigen/Core>
#include "tri_tri_intersect.cpp"
Go to the source code of this file.
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template<typename DerivedP1 , typename DerivedQ1 , typename DerivedR1 , typename DerivedP2 , typename DerivedQ2 , typename DerivedR2 > |
bool | igl::tri_tri_overlap_test_3d (const Eigen::MatrixBase< DerivedP1 > &p1, const Eigen::MatrixBase< DerivedQ1 > &q1, const Eigen::MatrixBase< DerivedR1 > &r1, const Eigen::MatrixBase< DerivedP2 > &p2, const Eigen::MatrixBase< DerivedQ2 > &q2, const Eigen::MatrixBase< DerivedR2 > &r2) |
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template<typename DerivedP1 , typename DerivedQ1 , typename DerivedR1 , typename DerivedP2 , typename DerivedQ2 , typename DerivedR2 , typename DerivedS , typename DerivedT > |
bool | igl::tri_tri_intersection_test_3d (const Eigen::MatrixBase< DerivedP1 > &p1, const Eigen::MatrixBase< DerivedQ1 > &q1, const Eigen::MatrixBase< DerivedR1 > &r1, const Eigen::MatrixBase< DerivedP2 > &p2, const Eigen::MatrixBase< DerivedQ2 > &q2, const Eigen::MatrixBase< DerivedR2 > &r2, bool &coplanar, Eigen::MatrixBase< DerivedS > &source, Eigen::MatrixBase< DerivedT > &target) |
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template<typename DerivedP1 , typename DerivedQ1 , typename DerivedR1 , typename DerivedP2 , typename DerivedQ2 , typename DerivedR2 > |
bool | igl::tri_tri_overlap_test_2d (const Eigen::MatrixBase< DerivedP1 > &p1, const Eigen::MatrixBase< DerivedQ1 > &q1, const Eigen::MatrixBase< DerivedR1 > &r1, const Eigen::MatrixBase< DerivedP2 > &p2, const Eigen::MatrixBase< DerivedQ2 > &q2, const Eigen::MatrixBase< DerivedR2 > &r2) |
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◆ IGL_TRI_TRI_INTERSECT_H
#define IGL_TRI_TRI_INTERSECT_H |