#include "../../igl_inline.h"
#include <Eigen/Core>
#include <vector>
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_triangle_primitive.h>
#include <CGAL/intersections.h>
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
#include "submesh_aabb_tree.cpp"
Go to the source code of this file.
|
template<typename DerivedV , typename DerivedF , typename DerivedI , typename Kernel > |
void | igl::copyleft::cgal::submesh_aabb_tree (const Eigen::PlainObjectBase< DerivedV > &V, const Eigen::PlainObjectBase< DerivedF > &F, const Eigen::PlainObjectBase< DerivedI > &I, CGAL::AABB_tree< CGAL::AABB_traits< Kernel, CGAL::AABB_triangle_primitive< Kernel, typename std::vector< typename Kernel::Triangle_3 >::iterator > > > &tree, std::vector< typename Kernel::Triangle_3 > &triangles, std::vector< bool > &in_I) |
| Build an AABB tree for a submesh indicated by a face selection list I of a full mesh (V,F)
|
|