#include "igl_inline.h"
#include <Eigen/Core>
#include "split_nonmanifold.cpp"
Go to the source code of this file.
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template<typename DerivedF , typename DerivedSF , typename DerivedSVI > |
void | igl::split_nonmanifold (const Eigen::MatrixBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedSF > &SF, Eigen::PlainObjectBase< DerivedSVI > &SVI) |
| Split a non-manifold (or non-orientable) mesh into a orientable manifold mesh possibly with more connected components and geometrically duplicate vertices.
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template<typename DerivedV , typename DerivedF , typename DerivedSV , typename DerivedSF , typename DerivedSVI > |
void | igl::split_nonmanifold (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedSV > &SV, Eigen::PlainObjectBase< DerivedSF > &SF, Eigen::PlainObjectBase< DerivedSVI > &SVI) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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