#include <Eigen/Core>
#include "igl_inline.h"
#include "smooth_corner_adjacency.cpp"
Go to the source code of this file.
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void | igl::smooth_corner_adjacency (const Eigen::MatrixXd &V, const Eigen::MatrixXi &F, const double corner_threshold_radians, Eigen::VectorXi &CI, Eigen::VectorXi &CC) |
| Determine the corner-to-face adjacency relationship that can be used for computing crease-aware per-corner normals.
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void | igl::smooth_corner_adjacency (const Eigen::MatrixXi &FV, const Eigen::MatrixXi &FN, Eigen::VectorXi &CI, Eigen::VectorXi &CC) |
| Determine the effective corner-to-face adjacency relationship implied by a set of indexed vertex positions (FV) and normals (FV) (e.g., those read in from a .obj file).
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