libigl v2.5.0
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simplify_polyhedron.h File Reference
#include "igl_inline.h"
#include <Eigen/Core>
#include "simplify_polyhedron.cpp"

Go to the source code of this file.

Namespaces

namespace  igl
 

Functions

void igl::simplify_polyhedron (const Eigen::MatrixXd &OV, const Eigen::MatrixXi &OF, Eigen::MatrixXd &V, Eigen::MatrixXi &F, Eigen::VectorXi &J)
 Simplify a polyhedron represented as a triangle mesh (OV,OF) by collapsing any edge that doesn't contribute to defining surface's pointset.