#include "igl_inline.h"
#include <Eigen/Core>
#include <vector>
#include "sharp_edges.cpp"
Go to the source code of this file.
|
template<typename DerivedV , typename DerivedF , typename DerivedSE , typename DerivedE , typename DeriveduE , typename DerivedEMAP , typename uE2Etype , typename sharptype > |
void | igl::sharp_edges (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, const typename DerivedV::Scalar angle, Eigen::PlainObjectBase< DerivedSE > &SE, Eigen::PlainObjectBase< DerivedE > &E, Eigen::PlainObjectBase< DeriveduE > &uE, Eigen::PlainObjectBase< DerivedEMAP > &EMAP, std::vector< std::vector< uE2Etype > > &uE2E, std::vector< sharptype > &sharp) |
| Given a mesh, compute sharp edges.
|
|
template<typename DerivedV , typename DerivedF , typename DerivedSE > |
void | igl::sharp_edges (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, const typename DerivedV::Scalar angle, Eigen::PlainObjectBase< DerivedSE > &SE) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
|
|