#include "igl_inline.h"
#include <Eigen/Core>
#include "seam_edges.cpp"
Go to the source code of this file.
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| template<typename DerivedV, typename DerivedTC, typename DerivedF, typename DerivedFTC, typename Derivedseams, typename Derivedboundaries, typename Derivedfoldovers> |
| void | igl::seam_edges (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedTC > &TC, const Eigen::MatrixBase< DerivedF > &F, const Eigen::MatrixBase< DerivedFTC > &FTC, Eigen::PlainObjectBase< Derivedseams > &seams, Eigen::PlainObjectBase< Derivedboundaries > &boundaries, Eigen::PlainObjectBase< Derivedfoldovers > &foldovers) |
| | Finds all UV-space boundaries of a mesh.
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