libigl
v2.5.0
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rotate_vectors.h
Go to the documentation of this file.
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2014 Daniele Panozzo <daniele.panozzo@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_ROTATE_VECTORS_H
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#define IGL_ROTATE_VECTORS_H
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#include "
igl_inline.h
"
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#include <Eigen/Core>
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namespace
igl
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{
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IGL_INLINE
Eigen::MatrixXd
rotate_vectors
(
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const
Eigen::MatrixXd& V,
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const
Eigen::VectorXd& A,
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const
Eigen::MatrixXd& B1,
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const
Eigen::MatrixXd& B2);
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "rotate_vectors.cpp"
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#endif
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#endif
igl_inline.h
IGL_INLINE
#define IGL_INLINE
Definition
igl_inline.h:15
igl
Definition
AABB.h:17
igl::rotate_vectors
Eigen::MatrixXd rotate_vectors(const Eigen::MatrixXd &V, const Eigen::VectorXd &A, const Eigen::MatrixXd &B1, const Eigen::MatrixXd &B2)
Rotate the vectors V by A radians on the tangent plane spanned by B1 and B2.
include
igl
rotate_vectors.h
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