libigl v2.5.0
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refine.h
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1// This file is part of libigl, a simple c++ geometry processing library.
2//
3// Copyright (C) 2024 Alec Jacobson
4//
5// This Source Code Form is subject to the terms of the Mozilla Public License
6// v. 2.0. If a copy of the MPL was not distributed with this file, You can
7// obtain one at http://mozilla.org/MPL/2.0/.
8#ifndef IGL_TRIANGLE_REFINE_H
9#define IGL_TRIANGLE_REFINE_H
10#include "../igl_inline.h"
11#include <string>
12#include <Eigen/Core>
13
14namespace igl
15{
16 namespace triangle
17 {
26 template <
27 typename DerivedV,
28 typename DerivedE,
29 typename DerivedF,
30 typename DerivedV2,
31 typename DerivedF2>
33 const Eigen::MatrixBase<DerivedV> & V,
34 const Eigen::MatrixBase<DerivedE> & E,
35 const Eigen::MatrixBase<DerivedF> & F,
36 const std::string flags,
37 Eigen::PlainObjectBase<DerivedV2> & V2,
38 Eigen::PlainObjectBase<DerivedF2> & F2);
39 }
40}
41
42#ifndef IGL_STATIC_LIBRARY
43# include "refine.cpp"
44#endif
45
46#endif
47
#define IGL_INLINE
Definition igl_inline.h:15
Definition cdt.h:10
void refine(const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedE > &E, const Eigen::MatrixBase< DerivedF > &F, const std::string flags, Eigen::PlainObjectBase< DerivedV2 > &V2, Eigen::PlainObjectBase< DerivedF2 > &F2)
Refine an existing triangulation.
Definition AABB.h:18