libigl v2.5.0
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ray_sphere_intersect.h File Reference
#include "igl_inline.h"
#include <Eigen/Core>
#include "ray_sphere_intersect.cpp"

Go to the source code of this file.

Namespaces

namespace  igl

Functions

template<typename Derivedo, typename Derivedd, typename Derivedc, typename r_type, typename t_type>
int igl::ray_sphere_intersect (const Eigen::MatrixBase< Derivedo > &o, const Eigen::MatrixBase< Derivedd > &d, const Eigen::MatrixBase< Derivedc > &c, r_type r, t_type &t0, t_type &t1)
 Compute the intersection between a ray from O in direction D and a sphere centered at C with radius r.