libigl v2.5.0
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quat_to_mat.h File Reference
#include "igl_inline.h"
#include "quat_to_mat.cpp"

Go to the source code of this file.

Namespaces

namespace  igl
 

Functions

template<typename Q_type >
void igl::quat_to_mat (const Q_type *quat, Q_type *mat)
 Convert a quaternion to a 4x4 matrix A Quaternion, q, is defined here as an arrays of four scalars (x,y,z,w), such that q = x*i + y*j + z*k + w.