libigl v2.5.0
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quad_planarity.h File Reference
#include "igl_inline.h"
#include <Eigen/Core>
#include "quad_planarity.cpp"

Go to the source code of this file.

Namespaces

namespace  igl

Functions

template<typename DerivedV, typename DerivedF, typename DerivedP>
void igl::quad_planarity (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedP > &P)
 Compute planarity of the faces of a quad mesh.