libigl v2.5.0
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qslim.h File Reference
#include "igl_inline.h"
#include <Eigen/Core>
#include "qslim.cpp"

Go to the source code of this file.

Namespaces

namespace  igl
 

Functions

bool igl::qslim (const Eigen::MatrixXd &V, const Eigen::MatrixXi &F, const size_t max_m, Eigen::MatrixXd &U, Eigen::MatrixXi &G, Eigen::VectorXi &J, Eigen::VectorXi &I)
 Decimate (simplify) a triangle mesh in nD according to the paper "Simplifying Surfaces with Color and Texture using Quadric Error Metrics" by [Garland and Heckbert, 1987] (technically a followup to qslim).