#include "../../igl_inline.h"
#include <Eigen/Core>
#include <vector>
#include "propagate_winding_numbers.cpp"
Go to the source code of this file.
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| template<typename DerivedV, typename DerivedF, typename DerivedL, typename DerivedW> |
| bool | igl::copyleft::cgal::propagate_winding_numbers (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, const Eigen::MatrixBase< DerivedL > &labels, Eigen::PlainObjectBase< DerivedW > &W) |
| | Compute winding number on each side of the face.
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| template<typename DerivedV, typename DerivedF, typename DeriveduE, typename DeriveduEC, typename DeriveduEE, typename DerivedP, typename DerivedC, typename DerivedL, typename DerivedW> |
| bool | igl::copyleft::cgal::propagate_winding_numbers (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, const Eigen::MatrixBase< DeriveduE > &uE, const Eigen::MatrixBase< DeriveduEC > &uEC, const Eigen::MatrixBase< DeriveduEE > &uEE, const size_t num_patches, const Eigen::MatrixBase< DerivedP > &P, const size_t num_cells, const Eigen::MatrixBase< DerivedC > &C, const Eigen::MatrixBase< DerivedL > &labels, Eigen::PlainObjectBase< DerivedW > &W) |