libigl v2.5.0
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progressive_hulls_cost_and_placement.h File Reference
#include <Eigen/Core>
#include "../igl_inline.h"
#include "progressive_hulls_cost_and_placement.cpp"

Go to the source code of this file.

Namespaces

namespace  igl
 
namespace  igl::copyleft
 

Functions

void igl::copyleft::progressive_hulls_cost_and_placement (const int e, const Eigen::MatrixXd &V, const Eigen::MatrixXi &F, const Eigen::MatrixXi &E, const Eigen::VectorXi &EMAP, const Eigen::MatrixXi &EF, const Eigen::MatrixXi &EI, double &cost, Eigen::RowVectorXd &p)
 A "cost and placement" compatible with igl::decimate implementing the "progressive hulls" algorithm in "Silhouette clipping" [Sander et al.