libigl v2.5.0
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progressive_hulls.h File Reference
#include "../igl_inline.h"
#include <Eigen/Core>
#include "progressive_hulls.cpp"

Go to the source code of this file.

Namespaces

namespace  igl
 
namespace  igl::copyleft
 

Functions

bool igl::copyleft::progressive_hulls (const Eigen::MatrixXd &V, const Eigen::MatrixXi &F, const size_t max_m, Eigen::MatrixXd &U, Eigen::MatrixXi &G, Eigen::VectorXi &J)
 Collapses edges until desired number of faces is achieved but ensures that new vertices are placed outside all previous meshes as per "progressive hulls" in "Silhouette clipping" [Sander et al.