libigl v2.5.0
Loading...
Searching...
No Matches
polygons_to_triangles.h File Reference
#include "../igl_inline.h"
#include <Eigen/Core>
#include <vector>
#include "polygons_to_triangles.cpp"

Go to the source code of this file.

Namespaces

namespace  igl
 
namespace  igl::predicates
 

Functions

template<typename DerivedV , typename DerivedI , typename DerivedC , typename DerivedF , typename DerivedJ >
void igl::predicates::polygons_to_triangles (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedI > &I, const Eigen::MatrixBase< DerivedC > &C, Eigen::PlainObjectBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedJ > &J)
 Given a polygon mesh, trivially triangulate each polygon with a fan.